Lairds of Troon · Technology engineers
From F1 precision to Rally cross chaos, built into the comfort of your own home.


Precision Controls: We use industry-leading Fanatec wheel and pedal systems to provide realistic force feedback. Feel the grip limit of the tyres and the weight of the car in your hands.
The Engine Room (PC): Just like a race car needs a tuned engine, a simulator needs extreme processing power. We build custom water-cooled PCs featuring the latest NVIDIA GeForce RTX graphics and Intel Core i9 processors to ensure silky smooth frame rates at 4K resolution.
Motion & Immersion: Go beyond the screen with Rumble Seats and D-Box Motion platforms that replicate suspension travel, track texture, and G-force.
We are specialists in integrating technology into your lifestyle. A Lairds simulator isn’t just a rig in the corner; it is the centerpiece of your room.


We install zoned Sonance audio systems that put you in the pit lane. Hear the roar of the engine surround you without deafening your guests.

Using UltraHD Video Matrix technology, we can route the race action to additional screens or projectors in your bar or seating area, so friends and family can watch the action live.

From “retro garage” aesthetics to modern finishes, we work with interior designers to build the simulator into the fabric of the room.
iRacing Integration: We specialise in setting up iRacing, the world’s premier online racing platform, organising and calibrating it so you can jump straight into competitive racing.
Remote Pit Crew: Our service doesn’t end at installation. We offer secure remote support to handle updates, calibration, and software upgrades, ensuring your rig is always race-ready.

Don’t settle for a game. Build a legacy. Contact Lairds AV today to discuss your custom racing simulator project.
Both, and they are really one job. We design the simulator, install it, and build the room around it: the rig, a motion platform where that is wanted, displays or projection, audio, lighting, and the network and cabling that support all of it. A simulator is a set of components chosen to work together in one particular space, and it is usually the parts behind the walls that decide whether the rest performs.
Yes, motion platforms are available. Motion changes the room requirements rather than just the rig, because clearance, floor loading and how the cabling is managed all move with it. It is a decision worth taking at design stage rather than adding afterwards.
It depends on the rig, the screen arrangement and whether there is motion, so we measure rather than quote a rule. What we can say is that ceiling height and clearance behind the seat catch people out more often than floor area does.
Because a modern rig is a networked device. Software updates, telemetry, timing services and streaming all run over it, and a rig sharing a household connection with everything else is where stutter and dropouts come from. We design the cabling and network as part of the room, not as an afterthought.
Often, yes. A simulator room can share a space with a cinema or a golf bay, but it has to be designed for both from the start. Seating, screen geometry and acoustics pull in different directions, and retrofitting a second use into a room built for one is the expensive way round.
Yes. We work across Ayrshire, Glasgow and Edinburgh, and elsewhere in Scotland where the project justifies the travel.